Keeping up with the changing world of audience measurement is difficult enough without having to wade through the newly-coined jargon the industry creates.
If you don’t know what a Brogrammer is, or who the Juicers are, or whether or not a Mullet Strategy is right for you, it’s easy to be left in the dust.
Fortunately, the Coalition for Innovative Media Measurement has updated its lexicon of terms and definitions.
CIMM introduced its lexicon in 2010 and updated it in 2012. The new version includes 900 new terms.
Here are a few:
Also known as “interstitial” ads, between-the-page ad units display as a user navigates from one webpage to the next webpage. The ad appears after the user leaves the initial page, but before the target page displays on the user’s screen. Typically, the ad is self-contained within its own browser window, but may also appear briefly as an overlay on the target page rather than in its own browser window. (Source: IAB)
A critical part of the Bitcoin peer-to-peer payment system. The public ledger of all Bitcoin transactions that have ever been executed.
When a mobile phone has a flawed software that renders the device permanently disabled.
(A portmanteau of bro and programmer) is a satirical, slang term for a male programmer in a fraternity-like milieu.
A theory to explain the kind of motion sickness caused when the body tries to interpret conflicting clues being received by the senses. Frequent causes are faulty calibration of eye devices or delay between the sensory inputs and output display. (Source: freeflyvr)
Daisy Chain (See also: Waterfall)
The linking of ad networks in order to ensure that an ad will be served in order to optimize revenues. For example, a flat CPM will be assigned to each network and the network with the higher agreed-upon CPM will be first in the daisy chain. If, for some reason, the network can't deliver an ad above or equal to that flat price, it passes the ad request back. The ad request is then redirected to the second network in the chain. (Source: Next.Srds.com)
A software exploit in which the attacker encrypts the victim's data and demands payment to remove the restriction and reestablish the data. Usually the result of ransomware malware being loaded unsuspectingly on a victim’s computer or website.
Treating anything digital as a magical marketing tool. The erroneous presumption that digital is all powerful for marketing.
Eyeball in the Hand
A metaphor for visualized tracking where the tracker is held in the hand and is connected to motion of the projection point of the display. (Source: freeflyvr)
Juicers (See also: Project Beetlejuice)
Those who participate in Netflix’s Project Beetlejuice program.
Another term for Fan-Gating. Most commonly used to increase the number of “likes” on a Facebook page.
Occur when people reflexively turn to a device—increasingly a smartphone—to act on a need to learn something, do something, discover something, watch something, or buy something. They are intent-rich moments when decisions are made and preferences shaped. (Source: Google)
A shorted, condensed episode of a full length television program created specifically for viewing on the screen of a mobile phone or over the internet and usually lasting between 30 seconds and five minutes.
“Business in the front. Party in the back.” Coined by the Huffington Post where the front pages of content look professional and business-like while the secondary or back pages are more informal, open to and allowing for user feedback, play, argument and venting.
Romance Scam (See also: Scam, Internet scam)
A form of internet scam where thieves use social media, dating apps, dating websites, email and other online services to pretend to be romantic companions in order to form a duplicitous connection with the intent to steal from the lonely heart.
Script Kiddie (See also: Skid, Script Bunny, Skiddie)
In programming and hacking culture, an unskilled individual who uses scripts or programs developed by others to attack computer systems and networks and deface websites. (Source: Wikipedia)
A skunkworks project is a project developed by a small and loosely structured group of people who research and develop a project primarily for the sake of radical innovation. The terms originated with Lockheed's World War II Skunk Works project. (Source: Wikipedia)
The entire CIMM Lexicon 3.0 can be downloaded here.